All devices
Boots · low confidence
1 reports · 1 testers · 1 devices
Native FPS avg 20.9
Scored on v0.1.8; no reports for the current release yet.
Boots · low confidence
1 reports · 1 testers · 1 devices
Native FPS avg 20.9
Scored on v0.1.8; no reports for the current release yet.
Boots · low confidence
1 reports · 1 testers · 1 devices
Native FPS avg 20.9
Scored on v0.1.8; no reports for the current release yet.
Newest first
SM8750 · Turnip gen8 v3 26.3.0-devel 9c475fc
SnowRunner boots to a rendered title screen at ~15-20 FPS on the OnePlus 13 with Turnip gen8 v3, but the title screen is static and does not respond to input; no menus reached.
Local unreleased 0.1.8 test build (versionCode 26081400, source v0.1.6-78-gee0652347) on OnePlus 13 (CPH2649, SM8750, Adreno 830, Android 16). Manual launch from the library tile (release build has no DirectLaunchActivity). First run after extraction: shader/asset cache build, heavy file probing (FIOS/sceKernelStat ENOENT noise, shaders_cache not yet built). Session rendered 1280x720; shadPS4 reported 'turnip Mesa driver (whitebelyash branch) 26.2.99', Vulkan 1.4.358 (Mesa 26.3.0-devel, build 9c475fc, JICA98/bachata-s4-drivers gen8-v3). Title screen rendered (bright, detailed frame, 33k colors) but stayed static: no response to gamepad or touch input, so the game cannot progress past it. Average 20.9 FPS with frequent dips (10% of samples under 15 FPS, 54% in 15-20, 31% at 25+); occasional spikes to 30 FPS. No crash, freeze, or black screen during the 264s session.