SnowRunner compatibility screenshot
Game compatibility

SnowRunner

SnowRunner boots to a rendered title screen at ~15-20 FPS on the OnePlus 13 with Turnip gen8 v3, but the title screen is static and does not respond to input; no menus reached.

CUSA17425 · US · Focus Home Interactive1 reportBoots
Report history

All recorded tests

Newest test first

v0.1.8 · 14 Aug 2026

20260814T110735Z-v0-1-8-oneplus-13-snapdragon-8-elite-turnip-gen8-v3-26-3-0-devel

Boots

SnowRunner boots to a rendered title screen at ~15-20 FPS on the OnePlus 13 with Turnip gen8 v3, but the title screen is static and does not respond to input; no menus reached.

Releasev0.1.8
Game version01.00
DeviceOnePlus 13 · Snapdragon 8 Elite
SoCSM8750
GPUAdreno (TM) 830
Android16
DriverTurnip gen8 v3 26.3.0-devel 9c475fc
Average FPS20.9 FPS
Minimum FPS2.10 FPS
Maximum FPS30.0 FPS
Frame pacingstuttery
Test duration264 s

Local unreleased 0.1.8 test build (versionCode 26081400, source v0.1.6-78-gee0652347) on OnePlus 13 (CPH2649, SM8750, Adreno 830, Android 16). Manual launch from the library tile (release build has no DirectLaunchActivity). First run after extraction: shader/asset cache build, heavy file probing (FIOS/sceKernelStat ENOENT noise, shaders_cache not yet built). Session rendered 1280x720; shadPS4 reported 'turnip Mesa driver (whitebelyash branch) 26.2.99', Vulkan 1.4.358 (Mesa 26.3.0-devel, build 9c475fc, JICA98/bachata-s4-drivers gen8-v3). Title screen rendered (bright, detailed frame, 33k colors) but stayed static: no response to gamepad or touch input, so the game cannot progress past it. Average 20.9 FPS with frequent dips (10% of samples under 15 FPS, 54% in 15-20, 31% at 25+); occasional spikes to 30 FPS. No crash, freeze, or black screen during the 264s session.

Rendered title screen, first capture
Rendered title screen, first capture
Rendered title screen, second capture
Rendered title screen, second capture
Rendered title screen, third capture
Rendered title screen, third capture