v0.1.6 · 02 Aug 2026
20260802T114817Z-v0-1-6-oneplus-13-snapdragon-8-elite-mesa-turnip-26-2-0-devel
Galak-Z boots and renders frames but stays on a dark boot frame; the title screen never appears.
Unity title. Started with the game already imported on the device; opened via the Bachata S4 library, selected Galak-Z, and tapped Launch. The shadPS4 backend reached Running and rendered frames (25.5/39.6 fps peaks in the performance log) after an ~4 minute shader-compile warmup, but the visible screen remained a near-black static frame for the entire run and never progressed to the title screen or any menu. Status boots: useful output before menus, no menus reached. Missing FIOS asset open errors for Media/resources assets (e.g. resources.assets.resS) were logged during load; these may relate to the stuck frame.

