Galak-Z screenshot

Galak-Z

CUSA03146 · Gambitious Digital Entertainment · EU

Nothinglast scored on v0.2.4Discussion #105 ↗

All devices

Nothing · low confidence

1 reports · 1 testers · 1 devices

Scored on v0.2.4; no reports for the current release yet.

Snapdragon 8 Elite

Nothing · low confidence

1 reports · 1 testers · 1 devices

Scored on v0.2.4; no reports for the current release yet.

Reports (2)

Newest first

OnePlus CPH2649

Snapdragon 8 Elite · Turnip gen8 v5 gen8-v5 77f4435ceb1944c3

Nothing

CUSA03146: session ended at SESSION_STOPPING; exit code 133. A frame was rendered; further progress is unverified.

v0.2.4 · 03 Oct 2026 · tester-921f88388623

Report details
Game version01.00
GPUAdreno 830
Android16
Frame pacingNot recorded
Build3af5bc0d096b1073907bc911e4fb410d46d290a0
Reports_23a2f1dd38dd436bb13944c68144260f

OnePlus 13 · Snapdragon 8 Elite

SM8750 · Mesa Turnip 26.2.0-devel 7fdde2f8f8

Boots
Dark boot frame after launchSame dark boot frame, no title screen
6m 20stested

Galak-Z boots and renders frames but stays on a dark boot frame; the title screen never appears.

v0.1.6 · 02 Aug 2026 · JICA98

Report details
Game version01.00
GPUAdreno (TM) 830
Android16
Frame pacingNot recorded
Build365a0dfbc50844720b545c38a2eb3dda8ab10231
Report20260802T114817Z-v0-1-6-oneplus-13-snapdragon-8-elite-mesa-turnip-26-2-0-devel

Unity title. Started with the game already imported on the device; opened via the Bachata S4 library, selected Galak-Z, and tapped Launch. The shadPS4 backend reached Running and rendered frames (25.5/39.6 fps peaks in the performance log) after an ~4 minute shader-compile warmup, but the visible screen remained a near-black static frame for the entire run and never progressed to the title screen or any menu. Status boots: useful output before menus, no menus reached. Missing FIOS asset open errors for Media/resources assets (e.g. resources.assets.resS) were logged during load; these may relate to the stuck frame.